This in a WIP update on the in game character, within Cryengine.
This tutorial shows Ken's quick and simplified method of setting up wrinkle maps with the DX11 material using the ShaderFX_12SpotUpdate.fx shader.
Shader Can be found here : https://drive.google.com/file/d/0B6-_WSjnsDGFY3MwQWJrcDlFRkU/view?pageId=116131062006563231103
More information can be found here http://docs.cryengine.com/display/SDKDOC2/Wrinkle+Maps+Tutorial
This tutorial shows Ryan's method for creating a Panorama within Cryengine using flowgraph.